Share Your Vision in VR with VR17 Release The latest release adds exciting new features to allow you to explore and share your designs in VR. Render VR new camera type (VR 360° Stereo) generates images that allow you and your clients to step directly into your projects for a fully immersive experience using a standard smartphone and simple, inexpensive viewers (such as ). Publish VR makes it easy to interactively experience your designs in a full VR environment using and HTC Vive headset.
Just select your model in Design 3D CX and hit the Publish to VR button. Strata Design 3D CX offers an incredible array of modeling options. You can model using familiar Bezier splines, but now in 3D: traditional polys- but now with Quad Polysplines (subdivision surfaces); MetaSurfaces to meld objects together; Extrude and Lathe; Boolean to combine or subtract: Skin; Mirror and more!. Polyspline SDS (subdivision surfaces). Meld MetaSurfaces.
Bezier Surfaces. Extrude. Lathe.
Boolean. Skin. Polygonal Modeling. Path Extrude. Construction Objects.
Shy Objects. Shape Instancing.
Replicate / Duplicate. Object Manipulation. Drop a Curve.
Hide Objects. Fillet. Thickness. Mirror. Hull Surface. Deformation Lattice.
Grids – World, Custom & View. Guides – Custom and Default. Smooth Mesh. Decimation. Segment Edge Command. Show Face Normals. Point Snap.
Unlike your favorite 2D applications, Strata Design 3D CX gives you the opportunity to examine artwork from any angle. With the power of 3D perspective comes new challenges for control. Strata 3D rises to the occasion with split-able views, connected views, multiple views, depth cueing and even special views for cameras and light sources. OpenGL gives you quick previews while LiveRay gives you photo-real previews. Familiar Interface. Split Views.
Camera View. Multi-Views. Depth Cueing.
Image/Movie Backdrop. Spotlight Views. OpenGL. LiveRay. You’ve heard of “looks good in any light” – now you’ve found the tool that gives you that elusive “any light”. Strata Design 3D CX gives you point lights, spotlights, global sun-style lights, environment based lightdomes, High Dynamic Range Image lighting, glowing surfaces, gels – all unlimited and fully controllable.
Point Lights. Spot Lights.
Global Lights. Glowing Surfaces. Lightdome HDRI. Intensity. Host Object.
Soft Edges. Ambient Light. Gels. Animatable Lights. Overflow Handling.
Spotlight Window View. Effects Applied to Light. Direct Manipulation Interface.
HDR Light Studio Integration (optional). Being able to talk to other programs in your design studio is an important issue. Strata Design 3D CX offers a number of options in this area. U3D (in).
Collada (in/out). Illustrator/EPS (in). Photoshop PSD (in/out).
STL (in/out). XMM (out). Quicktime (in/out). PICT (in/out).
Quicktime VR (out). TGA (in/out). TIFF (in/out). BMP (in/out). JPEG (in/out). 3DS (in). PDF (in).
DXF (in/out). AVI (in/out).
MiniCAD (in). Amapi (in/out). OBJ (in/out). VRML 1 & 2 (in/out). Flash SWF (out).
True Type Fonts (in). Postscript Type Fonts (in). The core of what makes Strata Design 3D CX so good – and what it’s famous for – is the high quality rendering. Rendering is the process of taking the design you worked to put together and creating the final image. OpenGL.
Toon. LiveRay.
Photons. Raytracing. Raydiosity. Render to Layers. Flat Shaded.
Hidden Line. Outline.
Pointcloud. Smooth Shaded. Wireframe. Scanline. Transparency. Alpha Channel. Anti-Aliasing.
Oversampling. Glow. Reflectivity.
Blurry Transparency and Reflectivity. Instance Rendering.
Anti-Matter Effect. Field Rendering. Atmospheric Effects. Shadows. MIP Mapping. Soft Shadows. Stereoscopic.
Custom Environments. Specular Highlights.
Suspend Rendering. Marquee Select Rendering. Design 3D CX takes a simple approach to animation: Everything can be animated. And it takes a simple approach to controlling animation: keyframes, a timeline, and scripting. Even if you’ve never booted it up, you already know how to use it. Scripting. Hierarchial.
Visible Paths. Everything Time Variable. Animation Preview. Shatter. Explode. Jiggle. Convert to Path Event-Based.
Cycle Back & Forth. Key Frames. Velocity Graphs. Life Checkbox.
Align to Path. IK (Inverse Kinematics). FK (Forward Kinematics).
TCB, Spline & Natural Paths. Proportional Event Scaling. “What if” is as simple as drag-and-drop in Strata Design 3D CX. Select from the palette of hundreds of pre-made surface textures or make your own using features like live-linking to native Photoshop and Illustrator files – make a change in Photoshop or Illustrator and Strata Design 3D CX automatically updates the model surface. A great camera can make even the novice photographer look good. Just think of what Strata Design 3D CX will do for you with all these imaging options at your finger tips.
These options include four kinds of motion blur, depth of field, and six styles of cameras including panoramic. Scripting. Hierarchial. Visible Paths. QTVR. Motion Blur.
Depth of Field. Boom. Pan. Dolly. Buy dragon dictate medical for mac 4 review. Arc. Pitch.
Yaw. Roll.
Host Object. Target Object. Focal Distance. View Angle. Stereoscopic Camera. Panorama Camera.
Cubic Camera. Fisheye Camera. Spherical Camera. Shutter Speed.
Live Window Updates. LiveRay Scene Preview. Strata Design 3D CX includes a Lua based scripting language. Lua is a widely used language, particularly in gaming, with companies like Blizzard (World of Warcraft), Criterion Studios (NBA Ballers, ESPN Major League Baseball), BioWare (Neverwinter Nights), UbiSoft (Far Cry), Double Fine Productions (Psychonauts), Nival Interactive (Blitzkrieg) and many more.
Even new favorites, such as Adobe Lightroom, utilize Lua. With Lua you can script shaders and textures to: access the rendering pipeline; lens scripting for the creation of custom lenses, effects and warps; Filter FX which allows you to write custom Lua scripts to apply filters based on an object’s surface normal, direction, lighting, volume, and by pixel color, depth, transparency, layer within the psd file – and much, much more. In fact, Design 3D comes with a whole series of special effect shaders created using Lua. These “Script FX” let you do things like bounce, vibrate, alter acceleration and more. Each Script FX gives access to the full Lua source code, so you can edit them if you like.
Additional features are implemented directly in Lua throughout Design 3D such as Match Motion and Instance Node Control. If you’re somebody who’s interested in scripting, Lua gives you the opportunity to extend Design 3D in a variety of important ways.
Hutson’s last day with CENLA Family Medicine will be Friday November 30, 2018. He will no longer be seeing patients in this area. We at CFMA would like to continue caring for your needs.
Screpetis and Dr. McBride are accepting new patients. While we are in this transitional period, you may see one of our doctor’s nurse practitioners for you next appointment. Please call us to choose one of our other providers before December 31st. If you would like to see a doctor outside of CENLA Family Medicine, please have your new doctor request your records from our facility.
“NEW” EXTENDED HOURS FOR CENLA FAMILY MEDICINE PATIENTS! Starting June 1 st 2018 we will have new times for extended hour’s visits for established patients with Doctors Buck, Hutson, McBride and Screpetis. You can make an appointment (or walk in) to see a Nurse Practitioner from 5:00pm to 6:45pm Monday through Friday and from 8:00am to Noon on Saturday. Please note that you cannot schedule to see the doctor. This will be a Nurse Practitioner visit. X-ray and Lab will be available as needed.
Monday – Friday 5:00pm – 6:45pm Saturday 8:00am – Noon.